Players seated at the table
2 players, 3 players or 2 × 2 teams with partners opposite. Team scores sit in the middle of the felt.
Keep score in Klabber, also called Klaberjass, Deberts or Clabber, without paper or arguments. Type one side's points and the app counts the rest: melds, bites, Klabber and penalties, for 2 players, 3 players or 2 × 2 teams.
Download on the App Store
Everyone sits around the felt and the app keeps the score, the dealer and the history.







Built with players who keep score every week, with the rules they actually use.
2 players, 3 players or 2 × 2 teams with partners opposite. Team scores sit in the middle of the felt.
Enter one team's card points and the other side gets the rest of the 162. "Rest" fills it in with one tap.
Terts, fifty and bella go to the team that declared them. Klabber, six trumps in a row, wins on the spot.
A penalty every N bites, or on every bite after the limit. No tricks, cheating and the reset on exactly one below the target.
The deal moves clockwise per player. After equal points the same player deals the replay. Change it any time.
Every game by day with the full scoresheet. Most wins, records, streaks and your time at the table.
Bolt Collector, Ski Instructor, King of Pryvoz and more, with funny commentary and sounds after each set.
Games, settings and the game in progress come back after reinstalling. Works offline; no account needed.
Sets land on the table one by one: a terts, a bite, a hand with no tricks and a Klabber that wins it. Then the history, the statistics and the awards.
Get Klabber Note KeeperKlabber (Klaberjass, Deberts, Clabber) is a trick-taking game close to Belote. Each hand is worth 162 card points; melds add to them. The first side to reach the target, usually 301, 501 or 1001, wins.
| What | Points |
|---|---|
| Cards in one hand | 162 |
| Terts: three cards in a row of one suit | 20 |
| Fifty: four cards in a row of one suit | 50 |
| Bella: queen and king of trumps | 20 |
| Klabber: six trumps in a row | wins the game |
Who played. The side that chose trumps must score more than the other side. If it doesn't, that's a bite (a bolt): it loses its points and the other side takes the whole hand.
Bite penalties. Many tables take a penalty, often 100, after a number of bites. Some count it every N bites, others on every bite after the limit. Klabber Note Keeper supports both.
No tricks. A side that takes no tricks at all pays a penalty, often 100.
Equal points. When both sides score the same, the set doesn't count. The same player deals again and the points carry over to the replay.
The deal. The deal goes clockwise. In 2 × 2 games partners sit opposite, so the teams take turns.
Reset. Some tables reset a score that lands exactly one below the target. It's an option in the app.
Yes. Playing and scoring are free. The full history of past games, with statistics and awards, is a one-time in-app purchase.
Yes. They are the same family of games. You set the target score, the bite and no-tricks penalties, and the house rules your table uses.
Yes: 2 players, 3 players or two teams of two. In team games partners sit opposite and the deal goes clockwise per player.
No. The app works fully offline. If iCloud is on, your games and settings are kept in your own iCloud and come back after reinstalling.
English and Ukrainian, with Odessa card-table slang in the commentary and awards.
None. There are no ads, analytics or tracking. Read the privacy policy.
Questions, ideas or a rule your table plays differently? Write to us.
No personal data is collected. Your games stay on your iPhone and in your own iCloud. Privacy policy